Bryson City House Rules Characters GHSept Caern 1st Chronicle 2nd Chronicle

Pack Totems of the Glass Hand

 

Valley Smoke Pack

Fog

Willpower: 6

Rage: 3

Gnosis: 8

Charms: Airt Sense, Re-form, Realm Sense, Materialize

Traits:Extra die for Subterfuge and Stealth.  –1 difficulty to all Occult and Enigma rolls, gain Gift:Curse of Aeolus

Bans: Permanently lose 1 WP if reveal a secret to someone outside the sept.

Abilities: Total of 4 can use Traits at one time (9)

                Totem can always find the pack members (1)

                Totem is respected by other spirits (2)

                Totem is connected mystically to all packmembers (4)

                Extra Charms (4)

Basic Cost: 5

Additional Investment:  24 BP (48EP)

 

Red Creek Pack

Uktena

Willpower: 5

Rage: 5

Gnosis: 7

Charms: Airt Sense, Re-form, Armor

Traits:  3 dice soak to all members while in Umbra; each member gets +2 experience/story to improve only Engimas, Occult, Rituals, Gifts or other mystical knowledge

Bans: Must recover mystical lore, objects, places and animals from the minions of the Wyrm.

Abilities:  Totem can speak without benefit of Gift (1)

                Totem can always find the pack members (1)

                Extra Charms (2)

Basic Cost: 7

Additional Investment:  4 BP

 

Mist Watcher Pack  

Wild Turkey

Willpower: 3

Rage: 2

Gnosis: 3

Charms: Airt Sense, Re-form

Traits: Grants +2 Perception (with the exception of smell rolls) and the Gift: Blending; members also gain an additional die when trying to impress or intimidate.

Bans: Children of Wild Turkey must never use or consume any product from domestic turkeys.

Abilities:  Mystical communication w/ Wild Turkey (and other pack members at almost any distance) (4)

                  Total of 3 can use Traits at one time (6)

Basic Cost: 5 BP

Additional Investment:  10.5 BP (21 EP)(Two Experience Points buy one Background Point)

EP Contributions: Falls Far 7, Fire Hand 5, Walks-With-Uktena 9

 

Some suggestions: 

-    2 EP will allow Turkey to talk to pack members without needing Spirit Speech

-Turkey's stats could be better.  Costs 2 EP for three extra dots in Attributes.  This is only really important when he shows up to do something in the Umbra.  (unless you buy the Charm: Materialize. . .)

-4 EP buys a charm, including: Armor or Blast

P. 123 has a more complete list. 

  

Moor Hunter Pack 

Merlin

Willpower: 5

Rage: 4

Gnosis: 5

Charms: Airt Sense, Re-form, Peek,  Swift Flight, Tracking

Traits: Each pack member gains an extra dot of Alertness. Packs gain an extra point of Occult, Rituals, Enigmas and Primal-Urge

Bans: Never destroy knowledge

Abilities: Total of 3 can use Traits at one time (6)

                Totem can speak without benefit of Gift (1)

                Totem can always find the pack members (1)

                Extra Charms (6)

Basic Cost: 6

Additional Investment:  10 BP

War Moon Pack
Weasel
Willpower: 8
Rage: 8
Gnosis: 4
Charms: Airt Sense, Peek, Re-form,
Traits: Each member receives +1 Dex, +1 Dodge, +1 damage for bites
Bans: Pack members must never show fear.
Abilities: Totem can speak without benefit of Gift (1)
                 Totem can always find the pack members (1)
                 Totem is respected by other spirits (2)
                 Totem is connected mystically to all packmembers (4)
                Extra Charms (2)
                Improved Attributes (9)

 Basic Cost: 7

Additional Investment:  20 BP (40 EP)