| Still very very under construction. Bear with
me. |
| The Way It Is: an introduction to Brighland. |
| Lexicon: for all those strange words
forced upon the players. |
| Time runs differently here
(16 months, for example, and solar and lunar cycles coincide), and measurements
are a bit archaic. |
| Maps of the world. More will follow
as time permits. |
| Westerlund, the kingdom where the
game is centered. |
| Dominism, the dominant religion in
Brighland. |
| Life Details: miscellaneous notes
on different aspects of Erlundish life. |
| The Peoples of Brighland. |
| A Beastiary. |
| A summation of Anglo-Saxon virtue,
provided by Peter Gareis (Thank you muchly). |
| For source material, here is my Anglo
Saxon Link section. |
| Assorted Locale Links |
|
| Other Material |
| The game is using Harnmaster rules but not the Harn
world. Still, some of these links could be useful. |
| Aedificium, a website that explores various aspects of life as it was in medieval England, circa 1190 A.D. |
| The
Medieval Farming Year: drawn from England for Harn games. One of
several essays from Down
on the Farm, from The
Penultimate Harn Page. |
| Columbia Games, who
puts out Harn. |
| HarnPage:
a listing of fan-created resources. |
| Reviews of HarnMaster 2nd
edition and HarnMaster 3rd
Edition, from RPGnet. Also, a review of HarnWorld. |